object BeefProjectile
{
    frame HMISA { light ROCKET }
}

object BeefExploder
{
    frame TNT1 { light TANKSHELL_X1 }
}

object BeefBoom
{
    frame GLX1 { light ROCKET_X1 }
    frame GLX2 { light ROCKET_X2 }
    frame GLX3 { light ROCKET_X3 }
}

object BeefNukerProjectile
{
    frame HMISA { light ROCKET }
}

object BeefTurret
{
    frame BFTRB { light ZOMBIEATK }
}

object BeefNukerTurret
{
    frame BFTRB { light ZOMBIEATK }
}